AI Insights · Timothy · April 2024
Top 5 Pirate Games Performance in Central America for Q1 2024
Explore the performance metrics of the top 5 pirate games on a unified platform in Central America for Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 pirate games on a unified platform in Central America showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Sea of Conquest: Pirate War from FunPlus International AG saw a notable increase in weekly revenue, peaking at around $5.6K in mid-February. Weekly downloads started strong at 18.6K in early January but declined to 2.6K by the end of March. Active users peaked at 32.6K in late January, followed by a gradual decrease to 7.8K by the end of the quarter.
Pirates of the Caribbean : ToW from JOYCITY Corp experienced a steady weekly revenue, peaking at $792 in mid-February. Downloads fluctuated, starting at 400 in early January and rising to 911 by the end of March. Active users remained relatively stable, averaging around 2K throughout the quarter.
Go Go Magnet! by Oh BiBi showed a moderate increase in weekly revenue, reaching a high of $797 in late January. Downloads peaked at 2.3K in mid-February but dropped significantly to 157 by the end of March.
Pirate Kings™ from Playtika LTD maintained a consistent weekly revenue, peaking at $270 in early March. However, there were no downloads or active user data available for this period.
The Pirate: Caribbean Hunt by Teresa Dymek had a relatively stable weekly revenue, peaking at $140 in early March. Downloads were minimal, with the highest being 64 in early January. Active users were also low, peaking at 56 in early January.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.